noinst_LIBRARIES = libgraphics.a

INCLUDES = @LOCALCFLAGS@

libgraphics_a_SOURCES = cs.c sprite.c filters.c glSDL.c		\
			gfxengine.cpp window.cpp sofont.cpp	\
			display.cpp toolkit.cpp vidmodes.c	\
			region.c

EXTRA_DIST = *.h
