/*(LGPL) --------------------------------------------------------------------------- a_struct.h - Audio Engine internal structures --------------------------------------------------------------------------- * Copyright (C) 2001, 2002, David Olofson * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _A_STRUCT_H_ #define _A_STRUCT_H_ #include "a_wave.h" #include "a_patch.h" #include "a_channel.h" #include "a_voice.h" #include "a_bus.h" /*---------------------------------------------------------- Engine Global Data ----------------------------------------------------------*/ extern audio_wave_t wavetab[AUDIO_MAX_WAVES]; extern audio_patch_t patchtab[AUDIO_MAX_PATCHES]; extern audio_group_t grouptab[AUDIO_MAX_GROUPS]; extern audio_channel_t channeltab[AUDIO_MAX_CHANNELS]; extern audio_voice_t voicetab[AUDIO_MAX_VOICES]; extern audio_bus_t bustab[AUDIO_MAX_BUSSES]; void _audio_init(void); #endif /*_A_STRUCT_H_*/