/*(LGPL) ---------------------------------------------------------------------- region.h - Graphics Engine ---------------------------------------------------------------------- * Copyright (C) 2007 David Olofson * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef KOBO_REGION_H #define KOBO_REGION_H #include "glSDL.h" #ifdef __cplusplus extern "C" { #endif /* * Region * Describes an area as a number of pixel spaced rows, * each containing zero or more spans on the form . */ typedef struct RGN_region { int rows; Uint16 **spans; } RGN_region; /* Construct region by scanning an SDL surface */ RGN_region *RGN_ScanMask(SDL_Surface *src, Uint32 key); /* Free a region */ void RGN_FreeRegion(RGN_region *rgn); /* Set target for region rendering */ void RGN_Target(SDL_Surface *tgt); /* Select and position region for subsequent operations */ void RGN_SetRegion(RGN_region *rgn, int xpos, int ypos); /* Blit to region! */ int RGN_Blit(SDL_Surface *src, SDL_Rect *sr, int x, int y); #ifdef __cplusplus }; #endif #endif /* KOBO_REGION_H */