KOBOSFX_OBJECTS = *.agw *.mid *.h if BUILD_MACOSX_BUNDLE kobosfxdir = $(srcdir)/../@PACKAGE@.app/Contents/Resources/sfx else if BUILD_SIMPLE_BUNDLE kobosfxdir = $(srcdir)/../@PACKAGE@/sfx else kobosfxdir = $(datadir)/kobo-deluxe/sfx endif endif kobosfx_DATA = $(KOBOSFX_OBJECTS) EXTRA_DIST = $(KOBOSFX_OBJECTS) CLEANFILES = *_c.raw