///////////////////////////////////////////// // Explo 1 B Rumble Grain // Copyright (C) 2007 David Olofson ///////////////////////////////////////////// w_format target, MONO16, 16000; w_blank target, 16000, 0; procedure f(tp, f0, res) { w_env FREQUENCY, f0; w_env AMPLITUDE, res; w_filter target, tp; } // Rumble w_env AMPLITUDE, .3; w_env FREQUENCY, 130; w_osc target, NOISE; // Crackle w_env AMPLITUDE, .8; w_env FREQUENCY, 350; w_osc target, NOISE; // Attack w_env AMPLITUDE, .4; w_env FREQUENCY, 5000; w_osc target, NOISE; // Mod w_env AMPLITUDE, 1; w_env FREQUENCY, 70; w_env BALANCE, .8; w_osc target, NOISE, MUL; // Resonances f PEAK_12, 900, 1; f PEAK_12, 1100, 2; f PEAK_12, 2700, 2; // Treble damping w_env FREQUENCY, 0, 5000, 1, 100; w_filter target, LOWPASS_6; w_env FREQUENCY, 150; w_env AMPLITUDE, 0; w_env MOD1, .05, 1, .15, .3, .8, .1; w_filter target, LOWPASS_12; w_env AMPLITUDE, .1, 1, .9, 0; w_gain target;