kobodl/run-kobodl.sh
Ville Lindholm 9eaf27b297
Migrate build system from autotools to CMake
Replace configure.in + 7 Makefile.am files with a CMake build:
- Top-level CMakeLists.txt with feature detection (SDL 1.2,
  SDL_image, OpenGL, optional OSS/ALSA), platform-specific install
  layouts (macOS .app bundle, Windows simple bundle, Unix), and a
  shared kobo_deps INTERFACE target for flags and link libraries.
- Sub-CMakeLists for graphics/, sound/, eel/ static libraries.
- aconfig.h.cmake.in and Info.plist.cmake.in templates (minimal:
  only the HAVE_* macros actually referenced by the code).

Remove all autotools machinery: configure, configure.in, aclocal.m4,
Makefile.am files, generated Makefile.in files, install-sh, missing,
depcomp, compile, mkinstalldirs, config.guess, config.sub, the
buildpkg.sh Solaris helper, and the cfg-* configure shortcuts.

Update .gitignore for CMake out-of-tree builds, and point
run-kobodl.sh at build/kobodl (overridable via KOBODL_BIN).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-05-28 21:08:58 +03:00

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#!/bin/sh
# Wrapper to run kobodl from the source/build tree on macOS.
# The binary's compiled-in data path assumes a .app bundle layout, so
# pass explicit paths instead.
HERE="$(cd "$(dirname "$0")" && pwd)"
BIN="${KOBODL_BIN:-$HERE/build/kobodl}"
SCORES="${KOBODL_SCORES:-$HOME/Library/Application Support/KoboDeluxe/scores}"
mkdir -p "$SCORES"
exec "$BIN" \
-files "$HERE" \
-gfx "$HERE/data/gfx" \
-sfx "$HERE/data/sfx" \
-scores "$SCORES" \
"$@"