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51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
/*(LGPL)
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---------------------------------------------------------------------------
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a_bus.h - Audio Engine bus
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---------------------------------------------------------------------------
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* Copyright (C) 2001, 2002, David Olofson
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef _A_BUS_H_
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#define _A_BUS_H_
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#include "a_globals.h"
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#include "a_types.h"
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#include "a_plugin.h"
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#include "a_filters.h"
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typedef struct
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{
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/* Control */
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abcbank_t bctl[AUDIO_MAX_INSERTS+1];
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/* DC filter (applied before all sends and inserts) */
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dcf6s_t dcfilter;
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int in_use; /* Set by whoever sends to the bus */
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/* Insert FX plugins */
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audio_plugin_t insert[AUDIO_MAX_INSERTS];
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} audio_bus_t;
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void audio_bus_open(void);
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void audio_bus_close(void);
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void bus_process_all(int *bufs[], int *master, unsigned frames);
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void bus_ctl_set(unsigned bus, unsigned slot, unsigned ctl, int arg);
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#endif /*_A_BUS_H_*/
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