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44 lines
1.6 KiB
C
44 lines
1.6 KiB
C
/*(LGPL)
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---------------------------------------------------------------------------
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a_struct.h - Audio Engine internal structures
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---------------------------------------------------------------------------
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* Copyright (C) 2001, 2002, David Olofson
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef _A_STRUCT_H_
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#define _A_STRUCT_H_
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#include "a_wave.h"
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#include "a_patch.h"
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#include "a_channel.h"
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#include "a_voice.h"
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#include "a_bus.h"
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/*----------------------------------------------------------
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Engine Global Data
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----------------------------------------------------------*/
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extern audio_wave_t wavetab[AUDIO_MAX_WAVES];
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extern audio_patch_t patchtab[AUDIO_MAX_PATCHES];
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extern audio_group_t grouptab[AUDIO_MAX_GROUPS];
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extern audio_channel_t channeltab[AUDIO_MAX_CHANNELS];
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extern audio_voice_t voicetab[AUDIO_MAX_VOICES];
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extern audio_bus_t bustab[AUDIO_MAX_BUSSES];
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void _audio_init(void);
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#endif /*_A_STRUCT_H_*/
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