kobodl/data/sfx/snare1.agw
Ville Lindholm dbc223eb84
Initial commit
Import existing source tree; original VCS history is no longer available.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-05-28 16:35:31 +03:00

46 lines
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/////////////////////////////////////////////
// Snare Drum 1
// Copyright (C) David Olofson, 2002
/////////////////////////////////////////////
w_format target, MONO16, 32000;
w_blank target, 32000, 0;
w_env AMPLITUDE,
0, .3,
.015, .07,
.08, .013,
.4, .003,
.5, 0;
w_env FREQUENCY, 0, 1200;
w_osc target, NOISE;
w_env FREQUENCY, 0, 4000;
w_osc target, NOISE;
w_env FREQUENCY, 0, 16000;
w_osc target, NOISE;
w_env MOD1;
w_env AMPLITUDE, 0, 20;
w_env FREQUENCY, 0, 180;
w_filter target, PEAK_12;
w_env AMPLITUDE, 0, 10;
w_env FREQUENCY, 0, 260;
w_filter target, PEAK_12;
//reverberation shaper
w_env AMPLITUDE, 0, 0;
w_env MOD1,
0, 1,
.3, .6,
.7, .3;
w_env FREQUENCY, 0, 3500;
w_filter target, LOWPASS_12;
//attack
w_env AMPLITUDE, 0, 10;
w_env FREQUENCY, 0, 1700;
w_env MOD1,
0, 0,
.007, 1;
w_filter target, PEAK_12;