Replace configure.in + 7 Makefile.am files with a CMake build: - Top-level CMakeLists.txt with feature detection (SDL 1.2, SDL_image, OpenGL, optional OSS/ALSA), platform-specific install layouts (macOS .app bundle, Windows simple bundle, Unix), and a shared kobo_deps INTERFACE target for flags and link libraries. - Sub-CMakeLists for graphics/, sound/, eel/ static libraries. - aconfig.h.cmake.in and Info.plist.cmake.in templates (minimal: only the HAVE_* macros actually referenced by the code). Remove all autotools machinery: configure, configure.in, aclocal.m4, Makefile.am files, generated Makefile.in files, install-sh, missing, depcomp, compile, mkinstalldirs, config.guess, config.sub, the buildpkg.sh Solaris helper, and the cfg-* configure shortcuts. Update .gitignore for CMake out-of-tree builds, and point run-kobodl.sh at build/kobodl (overridable via KOBODL_BIN). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
17 lines
474 B
Bash
Executable File
17 lines
474 B
Bash
Executable File
#!/bin/sh
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# Wrapper to run kobodl from the source/build tree on macOS.
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# The binary's compiled-in data path assumes a .app bundle layout, so
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# pass explicit paths instead.
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HERE="$(cd "$(dirname "$0")" && pwd)"
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BIN="${KOBODL_BIN:-$HERE/build/kobodl}"
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SCORES="${KOBODL_SCORES:-$HOME/Library/Application Support/KoboDeluxe/scores}"
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mkdir -p "$SCORES"
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exec "$BIN" \
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-files "$HERE" \
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-gfx "$HERE/data/gfx" \
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-sfx "$HERE/data/sfx" \
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-scores "$SCORES" \
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"$@"
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