kobodl/graphics/vidmodes.h
Ville Lindholm dbc223eb84
Initial commit
Import existing source tree; original VCS history is no longer available.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2026-05-28 16:35:31 +03:00

94 lines
3.1 KiB
C

/*(LGPL)
---------------------------------------------------------------------------
vidmodes.h - Video Mode Manager for Kobo Deluxe
---------------------------------------------------------------------------
* Copyright (C) 2007 David Olofson
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef KOBO_VIDMODES_H
#define KOBO_VIDMODES_H
#ifdef __cplusplus
extern "C" {
#endif
/*-------------------------------------------------------------------------
Data Types and Structures
-------------------------------------------------------------------------*/
typedef enum
{
VMM_ALL = 0xffffffff,
VMM_DETECT = 0x00000001, /* Available modes as detected by SDL */
VMM_4_3 = 0x00000010, /* 4:3 modes */
VMM_3_2 = 0x00000020, /* 3:2 modes */
VMM_5_4 = 0x00000040, /* 5:4 modes */
VMM_16_10 = 0x00000080, /* 16:10 modes */
VMM_16_9 = 0x00000100, /* 16:9 modes */
VMM_PC = 0x00010000, /* Standard PC/Mac modes */
VMM_WPC = 0x00020000, /* Widescreen PC/Mac modes */
VMM_TV = 0x00040000, /* Standard TV modes */
VMM_WTV = 0x00080000, /* Widescreen TV modes */
VMM_LORES = 0x10000000 /* Special low resolution modes */
} VMM_Flags;
typedef struct VMM_Mode VMM_Mode;
struct VMM_Mode
{
VMM_Mode *next; /* Next mode in list */
char *name; /* Name, if any */
int id; /* Somewhat constant mode ID */
int width; /* Display width in pixels */
int height; /* Display height in pixels */
int flags; /* (WMM_Flags) */
float aspect; /* Pixel aspect ratio */
};
/*-------------------------------------------------------------------------
Gathering and constructing modes
-------------------------------------------------------------------------*/
int vmm_Init(int show, int hide);
void vmm_Close(void);
/*-------------------------------------------------------------------------
Scanning
-------------------------------------------------------------------------*/
VMM_Mode *vmm_First(void);
VMM_Mode *vmm_Next(VMM_Mode *current);
/*-------------------------------------------------------------------------
Indexing
-------------------------------------------------------------------------*/
VMM_Mode *vmm_FindMode(int id);
/*-------------------------------------------------------------------------
Searching
-------------------------------------------------------------------------*/
/* TODO: VMM_Mode *vmm_Find(int width, int height, int aspect); */
#ifdef __cplusplus
};
#endif
#endif /* KOBO_VIDMODES_H */